Thursday, December 10, 2009

The 4th International Conference on Multimedia and Ubiquitous Engineering (MUE 2010)

Recent advances in pervasive computers, networks, telecommunication, and information technology, along with the proliferation of multimedia-capable mobile devices, such as laptops, portable media players, personal digital assistants, and cellular telephones, have stimulated the development of intelligent and pervasive multimedia applications in a ubiquitous environment. The new multimedia standards (for example, MPEG-21) facilitate the seamless integration of multiple modalities into interoperable multimedia frameworks, transforming the way people work and interact with multimedia data. These key technologies and multimedia solutions interact and collaborate with each other in increasingly effective ways, contributing to the multimedia revolution and having a significant impact across a wide spectrum of consumer, business, healthcare, education, and governmental domains. This conference provides an opportunity for academic and industry professionals to discuss recent progress in the area of multimedia and ubiquitous environment including models and systems, new directions, novel applications associated with the utilization and acceptance of ubiquitous computing devices and systems.

The goals of this conference are to provide a complete coverage of the areas outlined and to bring together the researchers from academic and industry as well as practitioners to share ideas, challenges, and solutions relating to the multifaceted aspects of this field.

Download CFP(TXT, DOC, PDF)

The conference includes, but is not limited to, the areas listed below:

  • Track 1: Ubiquitous Computing and Beyond
  • Ubiquitous Computing and Technology
  • Context-Aware Ubiquitous Computing
  • Parallel/Distributed/Grid Computing
  • Novel Machine Architectures
  • Semantic Web and Knowledge Grid
  • Smart Home and Generic Interfaces
  • Track 2: Multimedia Modeling and Processing
  • AI and Soft Computing in Multimedia
  • Computer Graphics and Simulation
  • Multimedia Information Retrieval (images, videos, hypertexts, etc.)
  • Internet Multimedia Mining
  • Medical Image and Signal Processing
  • Multimedia Indexing and Compression
  • Virtual Reality and Game Technology
  • Current Challenges in Multimedia
  • Track 3: Ubiquitous Services and Applications
  • Protocols for Ubiquitous Services
  • Ubiquitous Database Methodologies
  • Ubiquitous Application Interfaces
  • IPv6 Foundations and Applications
  • Smart Home Network Middleware
  • Ubiquitous Sensor Networks / RFID
  • U-Commerce and Other Applications
  • Databases and Data Mining
  • Track 4: Multimedia Services and Applications
  • Multimedia RDBMS Platforms
  • Multimedia in Telemedicine
  • Multimedia Embedded Systems
  • Entertainment Industry
  • E-Commerce and E-Learning
  • Novel Multimedia Applications
  • Computer Graphics
  • Track 5: Multimedia and Ubiquitous Security
  • Security in Commerce and Industry
  • Security in Ubiquitous Databases
  • Key Management and Authentication
  • Privacy in Ubiquitous Environment
  • Sensor Networks and RFID Security
  • Multimedia Information Security
  • Forensics and Image Watermarking
  • Track 6: Other IT and Multimedia Applications

Important Dates

December 14, 2009 Workshop/Special session proposal

January 28, 2010 Paper submission deadline

February 28, 2010 Notification of acceptance

March 20, 2010 Camera-ready paper due

March 20, 2010 Presenting author registration due

June 28-30, 2010 Conference events

Paper Publication

All accepted papers will be included in the conference proceeding published by IEEE Press (IEEE eXpress Conference Publishing group) and will be included in the IEEE Xplorer. Outstanding papers will be invited for extension and publication in several journal special issues.

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